For a simple composition, the render was really pretty complex. The leaves on the tree are actual geometry, and are all translucent, the wall in the back uses displacement texturing, the floor is subsurface scattered, It's radiosity environment with 2 additional suns and a third spotlight... All in all this 'simple' render took a full day to crank out on my 4 PC render farm, and that was just screen resolution.
The room was in a dream I had - I get a lot of inspiration from my dreams. In the dream there was a glass window there, painted over and closed so I couldn't see through it. When I went to open it, the whole window fell away and all I could see beyond it was sky. That's all I remember of the dream, but it was enough to inspire the image.
Thanks everyone for your comments and appreciation!






















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I like them too, even though they are totally evil looking and weird
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